Build Your Own Slide Presenter: Part 2

Tuesday, February 14, 2012

The slide show project currently only shows one slide. I know a number of people who can talk for 75 minutes using one slide, but fortunately they've all retired from university life and taken their overhead projectors with them.

Today's speakers need to show at least one Internet meme infested slide every 30 seconds to keep an audience alert and happy. We must find a way to allow a presenter to move through slides with a keystroke, or the swipe of the finger. We'll look at touch later, and work on just the keystrokes.

One way to process keys is to use a giant switch statement.

switch(event.keyCode) {
    case 39: // that's the right arrow
    case 40: // down arrow ...
    // etc...
}

Let's try something different. We'll add a variable to our p5 object that maps key codes to objects with action function. The name property is just here for readability.

var keys = {
    39: { name: "rightArrow", action: moveForward },
    40: { name: "downArrow",  action: moveForward },
    34: { name: "pageDown",   action: moveForward },
    32: { name: "space",      action: moveForward },
    37: { name: "leftArrow",  action: moveBackward },
    38: { name: "upArrow",    action: moveBackward },
    33: { name: "pageUp",     action: moveBackward },
    36: { name: "home",       action: moveFirst },
    35: { name: "end",        action: moveLast }
};

Then, once we've wired up the keydown event in the start method..

var start = function () {
    setFirstVisibleSlide();
    $(window).bind("keydown", keyDown);
};

.. we can handle a key down event without an ugly switch.

var keyDown = function (event) {
          
    var handler = keys[event.keyCode];
    if (handler) {
        event.preventDefault();
        handler.action();
    }
};

Next we'll add a brute force implementation of the actions.

var moveForward = function () {
    var current = $("section.current");
    var next = current.next("section");
    if (next.length) {
        current.removeClass("current");
        next.addClass("current");
    }
};

var moveBackward = function () {
    var current = $("section.current");
    var prev = current.prev("section");
    if (prev.length) {
        current.removeClass("current");
        prev.addClass("current");
    }
};

var moveFirst = function () {
    $("section.current").removeClass("current");
    $("section").first().addClass("current");
};

var moveLast = function () {
    $("section.current").removeClass("current");
    $("section").last().addClass("current");
};

I already hate the code. The number of string literals drives me crazy. We'll need to schedule another post just for refactoring and cleanup. Everyone cleans up their JavaScript code, right?

At this point we have a semi-working slide show! Only ... it's ugly and scrolls downward because the section elements are in the normal flow of the document and have a height despite being invisible. We will fix the aesthetics in the next post.

For all the code, see github.


Comments
gravatar Frank Quednau Tuesday, February 14, 2012
Do you mind me pushing the code you're doing to a public git repo on github?
gravatar Kourosh Tuesday, February 14, 2012
does it work on IE9?
gravatar scott Tuesday, February 14, 2012
@Frank: It's public, or should be public. https://github.com/OdeToCode/p5 Can you see it?
gravatar scott Tuesday, February 14, 2012
@Kourosh No, unfortunately. I run my slides in Chrome. With a little work it could work in IE9.

In a future post I'll show how to detect the features it needs.

The one piece that flat out breaks in IE9 is the pushState history API (also in a future post). Will look at adding a shim so it could work in IE9.
gravatar Frank Quednau Tuesday, February 14, 2012
I can see it alright, thanks for sharing!
gravatar Doeke Wednesday, February 15, 2012
Very cool, I really like the non-switch solution.

But with my iPad i can't do window.keydown events. The easiest is to support touch devices is to divide the screen in four parts, and handle the click event. But is touch support easy to add?
scott Wednesday, February 15, 2012
@Doeke - Yes, it is easy to add touch events.

I haven't tried adding touch yet, but now that I'm thinking about it I think I'll also need to add clicks. Or perhaps, click & touch. Not sure how it will play out with the animation support I added (would feel odd to swipe just to get the next animation to kick in). Will have to play around with it a bit.
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